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2010 day 613
First game Oct 13th, 2022
2
games remaining
133 / 135 (98.5%)
Past Champions
  • 2009 DPS (16-4-0)
  • 2008 DPS (13-8-0)
  • 2007 DPS (17-3-0)
  • 2006 iconboxingclub (16-4-0)
  • 2005 iconboxingclub (16-4-0)
  • 2004 eifer (14-7-0)
  • 2003 iconboxingclub (16-5-0)
  • 2002 DPS (17-3-0)
  • 2001 iconboxingclub (17-2-1)
  • 2000 DPS (14-7-0)
  • 1999 nos (16-4-0)
  • 1998 eifer (15-6-0)
  • 1997 nos (16-4-0)
  • 1996 nos (19-1-0)
  • 1995 nos (17-3-0)
  • 1994 iconboxingclub (18-2-0)
  • 1993 iconboxingclub (16-4-0)
  • 1992 iconboxingclub (15-4-0)
  • 1991 swampc1 (15-5-0)
  • 1990 DPS (15-5-1)
  • 1989 nos (17-3-0)
  • 1988 nos (18-2-0)
  • 1987 nos (16-3-1)
  • 1986 Prime (17-2-0)
  • 1985 FastEd (16-4-0)
  • 1984 iconboxingclub (15-4-1)
  • 1983 DPS (17-3-0)
  • 1982 bob sacamano (16-5-0)
  • 1981 AlphaTD (16-4-0)
  • 1980 eifer (14-7-0)
  • 1979 swampc1 (15-6-0)
  • 1978 FastEd (15-5-0)
  • 1977 eifer (15-6-0)
  • 1976 iconboxingclub (13-8-0)
  • 1975 FastEd (12-8-0)
  • 1974 eifer (16-5-0)
2010 Standings
A Team
W-L-T
Div
Last 5
Streak
dps
15-3
7-2
4-1
L1
PF:
25.8
vs
PA:
14.8
+11.1
12-5-1
5-3-1
3-2
L1
PF:
18.1
vs
PA:
12.5
+5.6
9-9
5-5
3-2
W3
PF:
24.4
vs
PA:
19.3
+5.1
8-9-1
2-5-1
1-3-1
L2
PF:
19.7
vs
PA:
20.9
-1.3
5-13
2-6
0-5
L5
PF:
15.2
vs
PA:
24.4
-9.2
B17's
W-L-T
Div
Last 5
Streak
14-4
8-0
4-1
L1
PF:
24.8
vs
PA:
15.9
+8.9
10-8
2-6
4-1
L1
PF:
18.4
vs
PA:
19.6
-1.2
9-9
4-4
3-2
W2
PF:
19.6
vs
PA:
16.9
+2.6
7-11
3-5
2-3
W1
PF:
19.3
vs
PA:
20.5
-1.2
6-10
3-5
2-3
W1
PF:
19.4
vs
PA:
23.6
-4.3
C Cups
W-L-T
Div
Last 5
Streak
10-8
6-2
3-2
L1
PF:
19.6
vs
PA:
21.1
-1.4
9-9
5-3
2-3
L2
PF:
17.2
vs
PA:
15.2
+2.1
7-11
3-5
1-4
L3
PF:
15.8
vs
PA:
20.1
-4.3
6-11
3-5
1-4
L1
PF:
15.8
vs
PA:
21
-5.2
5-12
3-5
1-4
L4
PF:
14.9
vs
PA:
23.4
-8.5
Past Seasons
1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011
Fumbles...the only reason I've ever lost
2010 Team Fantasy (who's whooping ass...)
Gms Off Off/
Game
Def Def/
Game
Total Total/
Game
1 18 1222.2 67.9 205.9 11.4 1428.12 79.3
2 18 1178.3 65.5 171.1 9.5 1349.44 75.0
3 18 1040.4 57.8 187.1 10.4 1227.47 68.2
4 18 1062.4 59.0 163.3 9.1 1225.71 68.1
5 18 987.6 54.9 193.0 10.7 1180.61 65.6
6 16 878.0 54.9 144.3 9.0 1022.30 63.9
7 18 939.9 52.2 155.0 8.6 1094.88 60.8
8 18 877.0 48.7 216.2 12.0 1093.24 60.7
9 18 901.4 50.1 176.8 9.8 1078.22 59.9
10 18 887.9 49.3 146.9 8.2 1034.79 57.5
11 17 781.7 46.0 122.2 7.2 903.91 53.2
12 18 746.2 41.5 163.0 9.1 909.18 50.5
13 17 738.3 43.4 107.0 6.3 845.28 49.7
14 18 738.4 41.0 138.1 7.7 876.49 48.7
15 18 665.4 37.0 174.0 9.7 839.39 46.6
GTFO. What makes us different...
Divisional Tiers:
15 teams in the league, 3 tiers, 5 teams in each tier.
Each offseason, teams are moved as follows...
A Tier. Bottom 2 finishers drop to B.
B Tier. Top 2 finishers rise to A, Bottom 1 finisher drops to C.
C Tier. Top 1 finisher rises to B.

Playoffs:
A Tier. Top 3 qualify
B Tier. Top 2 qualify
C Tier. Winner qualifies.

Starting in 1980, teams will be seeded according to record. Top two seeds get first round byes.

1st round matchup features:
#3 vs. #6
#4 vs. #5

2nd round matchup features:
worst remaining seed @ #1 seed
best remaining seed @ #2 seed
(better seeds get home field)

Superbowl matchup:
(better seed get home field)


Draft:
#1 pick - C Division Winner.
#2 - C Division Runner Up.
...
#5 - C Division Loser.
#6 - B Division Winner.
...
#10 - B Division Loser.
#11 - A Division Winner.
...
#15 - A Division Loser.

Your Attitude:
Bitching and Whining after a loss is not required, but it is strongly encouraged.
Other things you need to know:

1. Check the gameplay rules here. Most are same as other leagues.

2. 15 teams in the league, 3 tiers, 5 teams in each tier.

3. The AGE of your players matters greatly. The goal is to have a team that is both young and talented enough to win. Players age and retire based on formula. For example, a 29 year old player has a 10% chance of retirement, a 30% chance of aging (losing attributes) and 60% chance of remaining the same. Young players have a smaller chance of aging and retirement while old players have a very high chance of aging and retirement. You can figure out your players' ages by doing a few different things. You can look up most players on Wikipedia and do Current Season minus Birth Year to figure out their age that season, or you can ask one of the admins for help.

4. Players have a chance to offset the aging process through their performance and also stand to gain in attributes by putting up great stats. The players are "tiered" such that the best players only have to compete against other great players, average players compete against other average players, and poorer players compete against other poor players. For example, quarterbacks with 63+ PC would be in Tier A, quarterbacks with 50-56 PC would be Tier B, quarterbacks with 44 or lower PC would be Tier C. Players gain by meeting certain fantasy point requirements that are specific for each position and tier.

5. We draft college players each season to improve our teams and replace retired or aged players. The new players' attributes are devised by evaluating their potential (how good they were considered to be coming out of college) and their actual NFL career. The way the draft works is interesting in the sense that you won't know what their attributes will be until AFTER the draft. As in the real NFL draft, any player, including 1st rounders, can be a bust, while late-round selections may have a small probability of being a breakout star.

6. We use the GTFO site (an adaptation of the classic Tecmophile) to keep track of statistics and upload save state files from online play. You will need a login/password to join the league. An admin can give you the password to join the league.

7. Thank you for your interest in GTFO and I guarantee you will have a good time here. All of the owners are very enthusiastic about the league and their teams and the league has a very fast pace. Please do your best to maintain this high standard.

8. There are probably dozens of things missing from this list that will crop up at various points. This is a very complex league with many nuances. Please be patient as there is a slight learning curve for new owners. The main expectation is that you participate in the league and have fun.

Thank you,

-The GTFO community

  • DAL. 23@
      DET. 7