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2010 day 613
First game Oct 13th, 2022
2
games remaining
133 / 135 (98.5%)
Past Champions
  • 2009 DPS (16-4-0)
  • 2008 DPS (13-8-0)
  • 2007 DPS (17-3-0)
  • 2006 iconboxingclub (16-4-0)
  • 2005 iconboxingclub (16-4-0)
  • 2004 eifer (14-7-0)
  • 2003 iconboxingclub (16-5-0)
  • 2002 DPS (17-3-0)
  • 2001 iconboxingclub (17-2-1)
  • 2000 DPS (14-7-0)
  • 1999 nos (16-4-0)
  • 1998 eifer (15-6-0)
  • 1997 nos (16-4-0)
  • 1996 nos (19-1-0)
  • 1995 nos (17-3-0)
  • 1994 iconboxingclub (18-2-0)
  • 1993 iconboxingclub (16-4-0)
  • 1992 iconboxingclub (15-4-0)
  • 1991 swampc1 (15-5-0)
  • 1990 DPS (15-5-1)
  • 1989 nos (17-3-0)
  • 1988 nos (18-2-0)
  • 1987 nos (16-3-1)
  • 1986 Prime (17-2-0)
  • 1985 FastEd (16-4-0)
  • 1984 iconboxingclub (15-4-1)
  • 1983 DPS (17-3-0)
  • 1982 bob sacamano (16-5-0)
  • 1981 AlphaTD (16-4-0)
  • 1980 eifer (14-7-0)
  • 1979 swampc1 (15-6-0)
  • 1978 FastEd (15-5-0)
  • 1977 eifer (15-6-0)
  • 1976 iconboxingclub (13-8-0)
  • 1975 FastEd (12-8-0)
  • 1974 eifer (16-5-0)
2010 Standings
A Team
W-L-T
Div
Last 5
Streak
dps
15-3
7-2
4-1
L1
PF:
25.8
vs
PA:
14.8
+11.1
12-5-1
5-3-1
3-2
L1
PF:
18.1
vs
PA:
12.5
+5.6
9-9
5-5
3-2
W3
PF:
24.4
vs
PA:
19.3
+5.1
8-9-1
2-5-1
1-3-1
L2
PF:
19.7
vs
PA:
20.9
-1.3
5-13
2-6
0-5
L5
PF:
15.2
vs
PA:
24.4
-9.2
B17's
W-L-T
Div
Last 5
Streak
14-4
8-0
4-1
L1
PF:
24.8
vs
PA:
15.9
+8.9
10-8
2-6
4-1
L1
PF:
18.4
vs
PA:
19.6
-1.2
9-9
4-4
3-2
W2
PF:
19.6
vs
PA:
16.9
+2.6
7-11
3-5
2-3
W1
PF:
19.3
vs
PA:
20.5
-1.2
6-10
3-5
2-3
W1
PF:
19.4
vs
PA:
23.6
-4.3
C Cups
W-L-T
Div
Last 5
Streak
10-8
6-2
3-2
L1
PF:
19.6
vs
PA:
21.1
-1.4
9-9
5-3
2-3
L2
PF:
17.2
vs
PA:
15.2
+2.1
7-11
3-5
1-4
L3
PF:
15.8
vs
PA:
20.1
-4.3
6-11
3-5
1-4
L1
PF:
15.8
vs
PA:
21
-5.2
5-12
3-5
1-4
L4
PF:
14.9
vs
PA:
23.4
-8.5
Past Seasons
1973 1974 1975 1976 1977 1978 1979 1980 1981 1982 1983 1984 1985 1986 1987 1988 1989 1990 1991 1992 1993 1994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011
Fumbles...the only reason I've ever lost
2010 Team Fantasy (who's whooping ass...)
Gms Off Off/
Game
Def Def/
Game
Total Total/
Game
1 18 1222.2 67.9 205.9 11.4 1428.12 79.3
2 18 1178.3 65.5 171.1 9.5 1349.44 75.0
3 18 1040.4 57.8 187.1 10.4 1227.47 68.2
4 18 1062.4 59.0 163.3 9.1 1225.71 68.1
5 18 987.6 54.9 193.0 10.7 1180.61 65.6
6 16 878.0 54.9 144.3 9.0 1022.30 63.9
7 18 939.9 52.2 155.0 8.6 1094.88 60.8
8 18 877.0 48.7 216.2 12.0 1093.24 60.7
9 18 901.4 50.1 176.8 9.8 1078.22 59.9
10 18 887.9 49.3 146.9 8.2 1034.79 57.5
11 17 781.7 46.0 122.2 7.2 903.91 53.2
12 18 746.2 41.5 163.0 9.1 909.18 50.5
13 17 738.3 43.4 107.0 6.3 845.28 49.7
14 18 738.4 41.0 138.1 7.7 876.49 48.7
15 18 665.4 37.0 174.0 9.7 839.39 46.6
AGING:

  • If age 20-27, roll of 1-100 safe
  • If age 28, 1-5 ages, 6-100 safe
  • If age 29, 1 retires, 2-20 ages, 21-100 safe
  • If age 30, 1-20 retires, 21-40 ages, 41-100 safe
  • If age 31, 1-30 retires, 31-50 ages, 51-100 safe
  • If age 32, 1-40 retires, 41-60 ages, 61-100 safe
  • If age 33, 1-50 retires, 51-80 ages, 81-100 safe
  • If age 34, 1-60 retires, 61-90 ages, 91-100 safe
  • If age 35+, 1-70 retires, 71-100 ages

    The retirement percentage is built in to the aging percentage.
*AGING means one notch loss in all significant categories

  • If a player meets the eligibility requirements their chance of retirement decreases by 25% and their chance of aging decreases by 15%.
    AGING W/ELIGIBILITY:

    • If age 20-28, 1-100 safe
    • If age 29, 1-5 ages, 6-100 safe
    • If age 30, 1-25 ages, 26-100 safe
    • If age 31, 1-5 retires, 6-35 ages, 36-100 safe
    • If age 32, 1-15 retires, 16-45 ages, 56-100 safe
    • If age 33, 1-25 retires, 26-65 ages, 66-100 safe
    • If age 34, 1-35 retires, 36-75 ages, 76-100 safe
    • If age 35+, 1-45 retires, 46-85 ages, 86-100 safe

      The retirement percentage is built in to the aging percentage.
    HOW IT WORKS

      At the end of the season, age is determined for each player in the league.

      Let's say a player is 29 years old and qualified was eligible at their position by ranking 4th statistically.

      A 29 year old has a 40% chance of aging and 10% chance of retirement within that 40%. Since the player was eligible at his position, the chance of retirement is decreased by 25%, so he eliminates his chance of retirement. He also decreased his chance for aging by 15%, so he now only has a 25% chance of aging.


      So to recap, the player has a 0% chance of retiring and a 25% chance of aging.

      GTFO will then use a random number generator to generate a random number between 1 and 100.

      If the number is between 1 and 25, the player AGES (loses one notch of every significant attribute)
      If the number is between 26 and 100, the player NEITHER ages nor retires



      So for this particular player, say the first random number generated is 24. The player stays in the league but loses a notch of attributes.
  • DAL. 23@
      DET. 7